The console in Command & Conquer: Renegade can be accessed by entering the ~ ( tilde ) samara. The console available in both crusade and multiplayer, with sealed commands being restricted based on the player ‘s permission on the server .

list of commands

Commands will be displayed in bold, with variables encapsulated in . Command aliases are encapsulated in ( parenthesis ).

  • admin_message (amsg): sends an admin message to all clients. Host only.
  • alimit : changes the current air vehicle limit. Host only.
  • alimitd: displays the current air vehicle limit. Host only.
  • allow : removes user channel ban from this server. WOL mode only.
  • botcount : changes the maximum amount of bots. Team parameter is optional. Host only.
  • cleanup: removes duplicate packages from TTFS.
  • clearttfs: removes all packages from TTFS.
  • ClientPhysicsOptimization: toggles client physics optimization.
  • cmsg ,, : displays a colored message in the info box of all players. Host only.
  • cmsgp ,, : displays a colored message in the info box of a player. Host only.
  • cmsgt ,, : displays a colored message in the info box of a team. Host only.
  • createshd : saves the currently loaded shaders.ini into a shaders.shd file.
  • debugdump (dd): dumps all Renegade memory to a file (like a crashdump). This will likely take a minute or two and lag you out of a game!
  • disarm : disarms all C4 of a player. Host only.
  • disarmb : disarms all beacons of a player. Host only.
  • disarmp : disarms all proximity C4 of a player. Host only.
  • donate : moves cash from one player to another on the same team.
  • edit_camera: edits the parameters of the currently active camera profile.
  • edit_vehicle: edits the parameters of the currently driven vehicle, if any.
  • eject : ejects that player from whatever vehicle they are in, if any.
  • evaa : plays an EVA message for a players. Host only.
  • evap : plays an EVA message for a specific player. Host only.
  • evat : plays an EVA message for a specific team. Host only.
  • exit: exits Renegade.
  • extras fnkqrrm: enables fun mode, unlocking extra characters and vehicles that can be accessed by holding ALT and selecting the respective menu. Host only.
  • fps: toggles FPS display.
  • game_info: prints info about a game in progress to console box.
  • gameover: ends current game. Server only.
  • get_bw_budget_out (gbbo): shows total bps budget out.
  • getbw : retrieves the current bandwidth for given player (as set by sbbo).
  • gfps: gets the maximum server FPS.
  • hud: toggles HUD display.
  • icon : shows an emoticon over the head of the passed in player that is visible to their team. Host only.
  • icon2 : shows an emoticon over the head of the passed in player that is visible to their enemies. Host only.
  • id : prints the name and ID of players matching . No string means all players.
  • kick: kick and ban a user from the game. WOL game server only.
  • listgamedefs: lists all game definitions that an be used with
  • log : enables or disables the client chatlog; 0 = disabled, 1 = enabled.
  • logp: prints the status of the client chatlog.
  • map: prints the name of the current map. Host only.
  • mapnum: prints the index within the map list of the current map. Host only.
  • message (msg): sends a chat message to all clients. Host only.
  • mined : prints the current mine count for ; 0 = Nod, 1 = GDI. Host only.
  • mlimit : sets the mine limit. Renegade host only.
  • mlimitd: prints the current mine limit. Host only.
  • mlist : prints the name of the map in the given position in the map list.
  • mlist all: prints the entire map list. Host only.
  • mlistc : changes the map at in the map list. If the position is after the last map, it will be inserted at the end. Host only.
  • mod: prints the name of the current mod. Host only.
  • musica : plays looping background music for all players. Host only.
  • musicp : plays looping background music for a specific player. Host only.
  • net_update_rate (nur): sets the maximum net update think rate (times per second).
  • nlimit : changes the current naval vehicle limit. Host only.
  • nlimitd: displays the current naval vehicle limit. Host only.
  • nomusica: stops the background music for all players. Host only.
  • nomusicp : stops the background music for a specific player. Host only.
  • pamsg : sends an admin message to a specific player. Host only.
  • pinfo: prints information about the players in the game
  • player_info: prints info about players in the game to the console box.
  • plimit : changes the player limit.
  • plimitd: displays the current player limit.
  • ppage : sends a page to a specific player. Host only.
  • quit: ends game and quits to desktop. Dedicated server only.
  • quit_slave : shuts down a slave server. Dedicated master server only.
  • radar: gets the radar mode for the server. Host only.
  • reloadconfig: reloads tt.cfg.
  • RemoteC4Limit : sets the remote C4 limit. Renegade host only.
  • resetdevice (rsd): forces device reset, causes texture reload.
  • resetshaders (rss): reloads active shaders, may crash client.
  • resetwater (rsw): forces water system reset.
  • restart: quits to desktop and restart process. Dedicated server only.
  • revivebuildingbyid : revives a building by object ID. Host only.
  • revivebuildingbyname : revives all buildings whose translated or preset name matches the given wildcard; 0 = Nod, 1 = GDI. Host only.
  • revivebuildingbypreset : revives all buildings with the given preset name; 0 = Nod, 1 = GDI. Host only.
  • revivebuildingbytype Revives all buildings of the given type (see BuildingConstants for types); 0 = Nod, 1 = GDI. Host only.
  • screen_uv_bias: toggles the half pixel bias in screen text.
  • serial : gets the serial hash for a player. Host only.
  • set: sets option.
  • set_bw_budget_out (sbbo): sets total bps budget out.
  • setbw : sets the current bandwidth for (as set by sbbo).
  • sfps : sets the maximum server FPS.
  • snd3da : plays a 3D sound effect for all players. The player is used to identify where to play the 3D sound. Host only.
  • snd3dp : plays a 3D sound effect for a specific player. Host only.
  • snd3dt : plays a 3D sound for a given team at the location of ; 0 = Nod, 1 = GDI. Host only.
  • snda: plays a sound effect for all players. Host only.
  • sndp: plays a sound effect for a specific player. Host only.
  • sndt: plays a sound effect for a specific team; 0 = Nod, 1 = GDI. Host only.
  • song: prints the name of the last song loaded by the MUSIC command or the Set_Background_Music script command. Host only.
  • sshot : takes a remote screenshot of a player. Host only.
  • ssurl : sets the URL to be used for remote screenshots. Host only.
  • sversion: gets the version of bandtest.dll installed on this machine.
  • tag : sets the custom name tag for a player. Host only.
  • team : changes a players team; 0 = Nod, 1 = GDI. Host only.
  • team2 : changes a players team without taking cash/score; 0 = Nod, 1 = GDI. Host only.
  • TechUp : triggers desired tech level (or the highest tech level on the map if its lower than specified).
  • time : changes the time remaining.
  • timed: displays the time remaining.
  • timel : changes the time limit.
  • timeld: displays the time limit.
  • timescale
  • tmsg : sends a message to a team as though it was comming from .
  • tpage : sends a page to a specific team; 0 = Nod, 1 = GDI. Host only.
  • velocity (vel): toggle display of velocity alongside FPS.
  • version : Get the version of bandtest.dll installed on a client. Host only.
  • view : displays a w3d file in a dialog. Use to examine models for test purposes.
  • vis: toggle VIS culling.
  • vlimit : changes the current vehicle limit. Host only.
  • vlimitd: displays the current vehicle limit. Host only.
  • win : kills the buildings of the other team to end the game; 0 = Nod, 1 = GDI. Host only.

See besides

Leave a Reply

Your email address will not be published.